Core game changes on Castle-Town
We are working on «Remastered Anthology» version of the game.
- With quarterly updates, new servers will go through the development chain from Interlude to High Five.
First server is the core, its the base of every other server, up to date and relevant. We always save your characters and items:
- First of all, we are working on the base server;
- Base server and all new servers receive updates at the same time - at the moment the servers are merged;
- This balances the economy between the new servers that merge with the base server and allows the base server to always be actual.
In the current version of Remastered (first 4 chapters) - Interlude economy;
We took the balance of classes from the top levels of High Five and translated it to the early levels of the character to preserve the gameplay of High Five;
We limited the maximum number of group members to 7 to remove the need to search for players in less relevant classes (bards,buffers). Mandatory slots in the group: buffer/heal/recharger;
We combined Blade Dancer, Swordsinger, Prophet, Overlord, and Warcryer classes - they all have the necessary range of buffs, dances, and songs. Their differences are no longer in the set of buffs, but in the narrowly-specialized skills that are only available to their classes;
We made changes to the Bishop, Elven Elder, and Shillien Elder skills and redesigned the mana pool of these classes so that there is no need to have more than 2 healers in a group;
We often noticed that B- and A-Rank equipment depreciated at the start of new server chapters - we fixed that so any equipment will be relevant at every time.